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Old 04-30-2007, 03:22 PM   #11
innerSpaceman
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Well, we had already learned the Read-All-Directions-Carefully lesson -- for the most part.

As always, at the starting gun, we went immediately to a quiet corner to review the materials carefully ... even going so far this time as to write a brief synopsis of the quest and where exactly we had to go to solve it, on each piece of game materials. This was a great time-saver bit of strategizing. But, um, the one thing we didn't do ... was compare our game materials with the enclosed inventory sheet - - and, of course, for the first time ever - we were missing stuff. Two entire quests, to be
specific.

We didn't realize it till the game was 3-quarters over and we had our answer sheet only half filled in. At first, though miffed, we shrugged it off ... because we only finished the quests we had with 3 minutes to spare.

Afterwards, however, we discovered that one of the quests was something that we instantly knew the correct answer to, and would have gotten full score (50 points) for in exactly 12 seconds.


And so, we are very happy with the results of officially coming in slightly behind The Happy Haunts, and error-corrected coming in slightly ahead of them. Being back in the running, in non-shameful Masters territory, was a great relief.


Much better than that .... the game was pure fun from start to finish. Sit-around puzzle solving was at a bare minimum, and explore details of the resort in a constant state of happy movement was maxed out. The mix of easy and a tad challenging was also excellent.



I gotta say ... though I accept the reasons for it ... the ballroom elements are absolutely horrible. Sterile, boring, and utterly lacking in MouseAdventure charm ... I felt as if I were at any number of lame sci-fi conventions or other corporate snore events.


The stupidity of seating 500 people in a ballroom, marching them all up two narrow flights of stairs, having them sit around to take a group picture with no We Are There element of either Castle or Park Entrance - - then all 500 back down the stairs to return to their ballroom seats was the stupidest, most lame maneuver imaginable.


The prize ceremony wasn't much better. Ballroom sitting for an hour before the results were announced was just retarded. Why not return to starting the ceremony 2 hours after the end of game, if results are not going to be ready till then? I'm sure most teams would appreciate being able - once more - to grab a meal after the grueling excercise of MouseAdventure.



So, the Zlick score:
Team Logistics of Start and Finish - 2
Mouse Adventure Event - 8
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