I hate the all-or-nothingness of the race format. You can't give up on something and go on to something else. It's such a straightjacket.
I wouldn't mind quests that went for 3 steps or 4, but beyond that ... it's getting very all-or-nothing.
I don't mind what the puzzles are, as long as they don't require sitting around for more than 10 minutes while 1 member of your team, or 2 at the most, works on a puzzle. And they should not require a degree in complex mathematical equations. MouseAdventure should, imo, be challenging - but not daunting.
As for 2 step puzzles ... you can imagine my chagrin when I discovered that one of the quests not provided to us was not even 2 steps, but merely pick which item is not found on it's a small world, which I would have known in 10 seconds flat. Grrrrr, that one still smarts.
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On the subject of cheating ... it certainly isn't cheating to do anything you would ordinarily do as a guest ... and guests are allowed to abandon an attraction anyplace in the queue and, in many cases, during the attraction itself (a show, for instance).
BUT ... is it cheating to go in through the backdoor of Innoventions if that's what you usually do as a guest? Ah, the moral ambiguities of MouseAdventure!
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