View Single Post
Old 04-28-2009, 02:42 PM   #135
innerSpaceman
Kink of Swank
 
innerSpaceman's Avatar
 
Join Date: Jan 2005
Location: Inner Space
Posts: 13,075
innerSpaceman is the epitome of coolinnerSpaceman is the epitome of coolinnerSpaceman is the epitome of coolinnerSpaceman is the epitome of coolinnerSpaceman is the epitome of coolinnerSpaceman is the epitome of coolinnerSpaceman is the epitome of coolinnerSpaceman is the epitome of coolinnerSpaceman is the epitome of coolinnerSpaceman is the epitome of coolinnerSpaceman is the epitome of cool
Send a message via AIM to innerSpaceman Send a message via MSN to innerSpaceman Send a message via Yahoo to innerSpaceman
Bruteforcing is a winning strategy. I wish we had done a little more of that. Best example is probably the Flik's Fun Fair quest which you didn't have to complete as soon as you found out the answer was a French word inside the Blue Sky Cellar.

A more obvious example is the Mickey & Friends logic problem, which you could have done from anywhere if you were pretty familiar with the parking structure. Advantage Disneyland geeks.


Anyway, it's always wise to see if you can figure out the question (leading to the answer) from very incomplete information. Often that's the case, and it's a time-waster to complete every step of every quest when only a portion of them are necessary to get to the correct answer. Eye on the Ball.



* * * *

Ok, so what was with the Double Time Penalty on a "Jump Start" (skipping the entire quest) if done in DCA? If that was part of the rules (and I assume it's in the written rules somewhere), wouldn't it have been along the lines of fair play to announce that when the annoucement was made about a Jump Start incurring a 40-minute penalty?

Logically, teams might not want to jump to the jump start unless they really need it, i.e., more likely later in the game than earlier. In fact, it was clearly announced that Jump Starts (and Roadside Assistances) could not be used in the last half hour of the game. Since the last third of the game was in DCA, I really think it was a low blow not mentioning that time penalties are doubled in DCA.


* * *

Here's the part where everyone assumes I've got nothing nice to say. So let me reiterate, the quests were clever, fun, took advantage of exploring the Resort in depth, and rewarded intimate knowledge of the Resort. Playing provided for a really good time. I've done tons of mouseadventures, and this was among the good ones.

Last edited by innerSpaceman : 04-28-2009 at 02:47 PM.
innerSpaceman is offline   Submit to Quotes Reply With Quote