Look at this way if no other, you get to be the MA equivalent of those who talk about how much better Comic-Con was in 1984 when it was nearly free, there were no crowds, and it was more "real" because it wasn't so glossy.
As an example of subsidy in the early days, each MouseAdventure generated 10-15 hotel room nights for staff (about half used by me on trips to create the game) which were not reimbursed. At $10/head for the 175 or so players in that early game, almost all revenues would have gone to paying for accommodations. It was great for everybody to be willing to take that expense but it isn't really reasonable to do it to them twice a year for a decade.
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