I was just explaining MouseAdventure to my boyfriend yesterday, and how they had to invent a category of non-competitors just to give someone else a chance to win.
- but mostly how, once non-competitive, we started to do badly and more badly and still more badly. I believe it was a combination of other teams getting better -and- lack of competitive oomph on our part. I don't miss playing, but it would sure be fun to help behind the scenes. I kinda miss taking part in some way. Playing was never the same once we were never really playing.