I tend to think when a fun game inside Disneyland approaches the retail cost of a one-day admission to Disneyland, that's generally common sensically too expensive.
I'm not saying the fun's not worth that price or that there aren't lots of people who will pay even hundreds of dollars to play MouseAdventure. But the game is no more or less fun, on average, today than it was at any time during the last ten years. I understand how expensive it can be to put on, but a relative value established by mouseadventure is continually pushed to the point where, imo, there's not any more fun for a "product" that costs nearly 10 times as much as it used to.
Of course, I found it too expensive years and years ago - as soon as they moved to that ballroom which upped the price and removed a good portion of the enjoyment. I wouldn't have played it it weren't a well-deserved freebie - - and I don't know whether we're in or out this year in the basic version that would be free to us.
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