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€uromeinke, FEJ. and Ghoulish Delight RULE!!! NA abides. |
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#11 |
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Join Date: Jan 2005
Location: Orlando, FL
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Everything Steve said. If I hadn't already left park operations, this system would guarantee me handing in my walking papers pronto.
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#12 |
I Floop the Pig
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To me it all depends on execution. As described in the article, not so much. But they are targeting, at least initially, Fantasyland. Given the choice between waiting 45-60 minutes in line for Peter Pan vs. spending 30-40 minutes playing a carnival game of throwing foam rocks at a Wendy bird, learning lyrics to the movie's songs from a sing-a-long display, and watching rubber-head Hook futilely chase Peter in a short street performance, I'd take the latter.
Again, it relies on solid execution and a focus on making it a pre-ride themed environment vs. a holding pen with sh*tty merch and a cash register. Optimistic to expect as much from Disney? Perhaps, but a boy can dream.
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#13 | ||
ohhhh baby
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The ideas you mention are intriguing but all I can think of is the noise, noise, noise. |
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#14 | |
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Join Date: Feb 2005
Posts: 13,354
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How many people can Innoventions interactively entertain at once? Then mix it with shopping? Put the Buzz Lightyear queue in the Star Command store instead, how much bigger does the store need to be? I'm sure if they're testing it, the Imagineers have something in mind and have done plenty of math. But I'm not seeing it based on that article. |
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#15 |
Quality since 1973
Join Date: Dec 2007
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I keep thinking about how much I hate wondering around the mall for an hour while I'm waiting to be paged at the Cheesecake Factory. I've stood in 2 hour lines and had more fun.
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#16 |
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#17 |
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Actually it's being developed for the Dumbo queue, and I think it's a great idea in that context: little kids who don't always get the concept of queueing. They will be able to play in the area until their group is called. I saw it being test at RnR when I was there last year.
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#18 |
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Join Date: Jan 2005
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Kids should learn to grasp the idea of waiting their turn. If they are old enough to get the concept that this is something cool, they should get the concept that they have to wait for the others that were there first to do it first.
I don't see how there could possibly be enough space to to allow for something interesting to do. Pirates handles what....1200/hour? On really crowded days with an hour wait, where the hell will they put 900 (or so) people so they have room to roam about and wait? Will they close off the waiting area at a certain size and then have a line waiting to get into the queueing area? At first thought I don't see how it can be done logistically. And the thought of having a waiting area similar to walking down main street on a saturday afternoon in the summer doesn't sound like a whole lot of fun. Sounds awful. |
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#19 | ||
I Floop the Pig
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But then, Pan may not have been the best example. As Steph pointed out, Dumbo makes a better candidate, I just used Pan because the interactive concepts jumped into my head. Quote:
I surely don't see this replacing the concept of ride queues park-wide, or even in an entire land. But for a select few attractions I think it has potential.
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#20 | ||
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