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€uromeinke, FEJ. and Ghoulish Delight RULE!!! NA abides. |
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#11 |
Chowder Head
Join Date: Jan 2005
Location: Yes
Posts: 18,500
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How about Spin the Bottle?
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#12 |
Prepping...
Join Date: Jan 2005
Location: Here, there, everywhere
Posts: 11,405
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Every unnecessary roll is a wasted roll.
I don't remember much other than going to my friends house after closing Blockbuster at 1am, a smoke filled room (and not the smoke from tobacco), walking to JITB before it closed and sneaking in to bed before my dad woke up around 7am, but I still have my dice and my character. |
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#13 | |
Quality since 1973
Join Date: Dec 2007
Location: Right here
Posts: 473
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Quote:
We also got Pandemic for Christmas last year. Another co-op game. It's pretty fun too. That was one of my concerns as well and one of the things that I like about the RPGA Living Forgotten Realms campaign. They have pre-built adventures, so the DM doesn't have to come up with their own. And each adventure can be played in about 4 hours and is like a TV episode: self-contained with closure, but can have consequences that affect the whole world/campaign. You can come in late or miss a few adventures and still enjoy it. |
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#14 |
8/30/14 - Disneyland -10k or Bust.
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Has anyone ever played ""The Settlers of Catan"?
Wired did a writeup on it titled: "Monopoly Killer: Perfect German Board Game Redefines Genre" It sounds fairly interesting.
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#15 |
"ZER-bee-ak"
Join Date: Jan 2005
Posts: 4,409
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Yes. Good strategy game with enough randomness to make it fun. It typically takes one to two hours to finish a game with two or three people. It can handle up to six, but I hope you are playing while sitting on comfy chairs!
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#16 |
SQUIRREL!
Join Date: Jan 2005
Location: On the curbside.
Posts: 5,098
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#17 |
Beelzeboobs, Esq.
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Even my mom liked Settlers of Catan. Probably because she won the one time she played.
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#18 | |
SwishBuckling Bear
Join Date: Jan 2005
Location: In Isolation :)
Posts: 6,597
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Quote:
....Binding & Darning, Sewing & Mending. ![]() and Kevy's also into S&M... Stand and Model.
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#19 |
Member
Join Date: Jan 2005
Posts: 84
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I do love D&D and starting out with pre-made adventures is the easiest way to begin. While the company stresses the continuing nature of the game is is perfectly possible to run a game with a set end, a fixed goal that will mark the end of the game ie. kill the dragon or save the kingdom and then everyone lives happily ever after.
As far as good systems in general to go with, GURPs is nice because of its adaptability and ease of play also the investment is a lot lower to start because you can really do everything with one book if you have the imagination and time. There are modules for all sorts of time periods, genres, books and movies but it is sometimes hard to find all the materials you want. White Wolf makes some interesting games (Exalted, Vampire: The Requiem Werewolf: The Forsaken ect.) that are more immersive and story driven than D&D tends to be but are equally well supported at most gaming stores. they do however require quite a bit more work from the DM and a lot more home grown decision making which can slow things down and lead to problems if the players aren't mature and committed since the system requires players to self balance and is relatively easy to "break" (ie. make an over powered character) Also the last edition of D&D (3.0-3.5) was open source so lots of different companies made games that are based off of it for example there is a game based on Lord of the Rings, Elric of Melabone, Norse mythology, The Wheel of Time, and more. As far as board games go, Settlers of Katan is a great game as is Carcossone, and Alhambra. All are European games with a lot more interaction and thought than normal American board games. |
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#20 |
ohhhh baby
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