Quote:
Originally Posted by Strangler Lewis
If they were going to depict the idea of torture, setting up a world in which torture=being played with by unimaginative two-year-olds and not-torture=being played with by imaginative three-year-olds, they did not do a good job in setting up the dramatic conflict. I kept thinking, "suck it up, toys."
That this assignment was eminently suckupable is borne out by the concluding montage in which all the remaining toys share the load of playing with the smaller children.
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Except it wasn't just that they had to be played with by kids too young it was that they'd only be played with by kids to young and at the same time denied the respit and repair that would allow them to survive it. It wasn't that being stuck in that room meant years of hard play it was that being stuck in that room meant months of being destroyed until you were simply thrown in the trash.
I thought it did a fine job setting up why that was a situation that needed to be escaped, but if it didn't work for you, it didn't work.